English Prompt
Prompt:
Please create a high-fidelity, landscape 16:9 "Freestyle Boxing / Boxing Match 16-Panel Storyboard / Cinematic Boxing Fight Storyboard."
This is not an ordinary boxing poster, nor a single action screenshot, but a professional-grade 16-panel narrative storyboard designed as a reference for subsequent AI video generation. The entire image uses a 4x4 layout with 16 panels total, each clearly numbered 1–16, and includes short titles, action arrows, and minimal storyboard annotations.
[Overall Setting]
The theme features two Chinese male boxers engaged in a high-intensity freestyle boxing / boxing match inside a large indoor boxing gym / arena.
The visuals should overall convey a cinematic feel, event atmosphere, sense of power, and high-energy action impact.
Avoid a fixed camera position recording the entire event; instead, present clear multi-shot switching effects: including close-up details, medium shots of exchanges, wide shots for atmosphere, low-angle shots, side perspectives, slow-motion highlight moments, impact close-ups, referee standing count shots, audience reactions, etc.
[Character Settings]
Boxer A: Young Chinese male, slightly darker skin tone, more solid and heavy build, buzz cut or extremely short hair, red gloves, black-red shorts, power-based fighting style.
Boxer B: Young Chinese male, slightly fairer skin tone, leaner and more agile build, short hair with more layered styling, blue gloves, black-blue shorts, speed-based fighting style.
Both boxers must maintain clear and consistent identities, builds, skin tones, hairstyles, glove colors, and clothing colors across all 16 panels—do not swap faces, confuse characters, or mix up the red and blue gloves.
[Visual Design]
The entire image is in landscape 16:9 format, laid out in a 4x4 grid of 16 panels.
Do not use red divider lines; instead, use cool-toned electric blue / cyan blue lines to give the image a more original and tech-forward feel.
Each panel must include numbering, short titles, action arrows, and minimal descriptive text, resembling a professional action short film's storyboard planning diagram.
The overall style is hyper-realistic cinematic sports storyboard—realistic, intense, tense, and passionate, with the quality of a high-end sports broadcast or action movie pre-visualization.
[16-Panel Storyboard Content]
1. Face-off / Standoff: The two boxers stare intensely at each other from close range in the center of the ring, foreheads nearly touching, tension thick in the air.
2. Opening Guard / Initial Probing: The match begins, both raise their guards and circle, testing distances.
3. Jab Exchange / Jab Testing: Both unleash rapid jabs in a flurry, with one glove thrusting toward the camera.
4. Slip and Counter / Dodge and Counter: One slips sideways to evade an incoming punch and immediately counters.
5. Body Shot Impact / Body Blow: A heavy punch lands on the body, sweat sprays, the torso contracts.
6. Clinch Pressure / Close-Quarters Pressure: Both briefly clinch in a grapple, shoulders pressing, referee approaches.
7. Break and Reset / Separation and Realignment: Referee pulls them apart, the two circle and readjust.
8. Heavy Combo / Heavy Combination: One unleashes a barrage of punches to dominate, the other blocks and retreats.
9. Slow-motion Hook / Slow-Motion Hook: A pivotal hook connects with the side of the face, sweat flings out, captured in slow-motion highlight.
10. Impact Close-up / Hit Close-up: Extreme close-range view of the fist connecting with the face, showing facial impact and sweat bursting, but no gore.
11. Low-angle Weave / Low-Angle Dodge: Low-angle shot of one ducking under a swing, the opponent's fist grazing overhead.
12. Power Counter / Explosive Counter: The disadvantaged fighter suddenly lands a powerful counterpunch, turning the tide.
13. Knockdown Moment / Knockdown Instant: One staggers and drops to the canvas or a knee after a hit, with strong visual impact.
14. Standing Count / Referee Count: Referee leans in clearly for the standing count, gestures precise; the downed boxer struggles to rise, the other waits in the background.
15. Winner Declared / Victory Announced: Referee raises the winner's hand, the loser stands aside, panting.
16. Victory Pose / Victor's Finale: The winner raises a fist in celebration at the ring's center or corner, lights beaming down, crowd roaring, forming a heroic closing shot.
[Shot Requirements]
- Emphasize multi-shot editing feel, not a single unbroken take
- Vary shot angles in each panel
- Include close-ups, medium shots, wide shots, low angles, side views, audience reactions, slow-motion highlights
- Heighten the sense of confrontation, pressure, and impact
- Boxing moves must be realistic, aligned with real human athletic logic
- Make sweat, muscle tension, body recoil, and glove impacts visually prominent
- The referee count shot should build more tension, with clear referee gestures
[Negative Requirements]
No cartoonish style, no comic book vibe, no gore, no exaggerated violence, no real event logos, no WWE, UFC, ONE, or other brand identifiers, no watermarks, no erroneous text, no character drift, no glove color confusion.
The final image should resemble a professional AI video generation pre-visualization storyboard, ready to serve directly as a reference for subsequent Seedance / AI video generation.
中文提示词
请创作一张高完成度、横版 16:9 的「自由搏击 / 拳击对战 16 宫格分镜图 / Cinematic Boxing Fight Storyboard」。
这不是普通拳击海报,也不是单张动作截图,而是一张用于后续 AI 视频生成参考的专业级 16 格剧情分镜板。整张图采用 4x4 共 16 格 storyboard layout,每一格清晰编号 1–16,并带有简短标题、动作箭头和少量分镜注释。
【整体设定】
主题为两位中国男性拳手在大型室内拳馆 / 赛场中进行一场高强度自由搏击 / 拳击对战。
画面整体应具备电影感、赛事感、力量感和高能动作冲击力。
不要做成固定机位全程记录,而是呈现明显的多镜头切换效果:包含近景特写、中景对打、远景氛围、低机位、侧面视角、慢动作高光镜头、被击中特写、裁判读秒镜头、观众反应等。
【人物设定】
拳手 A:年轻中国男性,肤色稍深,体型更结实厚重,寸头或极短发,红色拳套,黑红色短裤,力量型打法。
拳手 B:年轻中国男性,肤色稍白,体型更精瘦灵活,短发但发型更有层次,蓝色拳套,黑蓝色短裤,速度型打法。
要求两位拳手在全部 16 格中保持清晰一致的身份、体型、肤色、发型、拳套颜色和服装颜色,不要换脸,不要混淆人物,不要把红蓝拳套搞错。
【画面设计】
整张图为横版 16:9,4x4 十六宫格排版。
分隔线不要使用红色,改用冷色调电光蓝 / 青蓝色线条,使画面更有原创感和科技感。
每格要有编号、简短标题、动作箭头和少量说明文字,像专业动作短片的分镜规划图。
整体风格为 hyper-realistic cinematic sports storyboard,真实、强烈、紧张、热血,具备高端体育赛事转播和动作电影预演图的质感。
【16 格分镜内容】
1. 面对面 / 对峙:两位拳手在拳台中央近距离对视,额头几乎贴近,气氛紧绷。
2. 开场护卫 / 起手试探:比赛开始,双方举拳架移动,互相试探距离。
3. 刺拳互试:双方快速刺锋,一只拳套冲向镜头。
4. 滑倒反击 / 闪躲反击:一方侧身闪过来拳,并立刻反打。
5. 身体击打 / 腹部重击:一记重拳击中身体,汗水飞溅,身体收缩。
6. 贴身压迫 / 贴身压迫:双方短暂贴身缠斗,肩膀顶住,裁判靠近。
7. Break and Reset / 拉开重组:裁判分开双方,两人重新绕圈调整。
8. 重击组合拳 / 连续组合拳:一方连续出拳压制,对方边挡边退。
9. 慢动作勾拳 / 慢动作摆拳:关键摆拳击中脸侧,汗水甩出,形成慢动作高光。
10. 冲击特写 / 被击中特写:极近距离表现拳头击中脸部的瞬间,面部冲击、汗水爆开,但不要血腥。
11. 低角度编织 / 低机位闪躲:低机位拍摄一方下潜闪躲,对方拳头从上方掠过。
12. 力量反击 / 爆发反击:劣势一方突然打出强力反击拳,局势逆转。
13. 击倒瞬间 / 击倒瞬间:一方被击中后踉跄倒地或单膝跪地,画面有强烈冲击。
14. 站立计数 / 裁判读秒:裁判明显弯腰读秒,手势清晰,倒地拳手挣扎起身,另一位拳手在背景等待。
15. 获胜者宣布 / 胜负揭晓:裁判举起胜者的手,败者站在一旁喘息。
16. 胜利姿势 / 胜者收尾:胜者在拳台中央或绳角举拳庆祝,灯光打下,观众欢呼,形成英雄式收尾镜头。
【镜头要求】
- 多镜头剪辑感明显,不是一镜到底
- 每格镜头角度不同
- 包含特写、中景、远景、低机位、侧面视角、观众反应、慢动作高光
- 强化对抗感、压迫感、冲击感
- 拳击动作要真实,符合真人可以完成的运动逻辑
- 汗水、肌肉紧张、身体回弹、拳套冲击感要明显
- 裁判读秒镜头要更有张力,裁判手势必须清楚
【负面要求】
不要卡通化,不要漫画风,不要血腥,不要夸张暴力,不要出现真实赛事 logo,不要出现 WWE、UFC、ONE 等品牌标识,不要水印,不要错误文字,不要人物漂移,不要拳套颜色混乱。
最终画面应像一张专业的 AI 视频生成前期分镜图,可直接作为后续 Seedance / AI 视频生成的参考图。
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